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Captain Park's Imaginary Polar Expedition

Retail Price: $7.50
Players: 3-7
Playing Time: 90 minutes
Elements: 4 board sections, 90 cards, rule book
You Need: 1 Pawn and counters for each player, 2 more pawns, and a way to keep score

In 1898 Captain Park made an historic expedition to the Antarctic. He returned with strange artifacts, tales of high adventure, and memories of heroes lost in the ice.

So he says.

Fact is, the old liar never set foot outside London, and his "artifacts" came from a little antique shop in Stepney which he frequently visited in disguise.

You are tempted to expose the old liar, but you'd rather have a few expeditions of your own. You'll spend a few months keeping your head low, and return with tales of high adventure.

If your friends don't do it first.

Game Synopsis: Captain Park's Imaginary Polar Expedition is a scavenger-hunt board game. The board is a highly unrepresentational map of London, showing all the best places to find Artifacts, Photographs, Anecdotes, and whatever else you need to prove you've been to Africa, Everest or wherever. Just to make your life interesting, Captain Park is wandering around looking for you.

Once you've got some goodies, and you've been hiding long enough, you'll return to the Gentlemen's Club to brag about your adventure. You'll score points for your stuff, bonus points for having different kinds of stuff, and more bonus points for being the first to go somewhere. If that's not enough, you'll also get a bonus if your destination just happens to be in style.

Captain Park’s Imaginary Polar Expedition is nearly sold out! The few that remain are in blank boxes (well, not really blank; we slapped a label on them) and are available only through this Web site. Besides the box, the games are complete. Or, at least, as complete as they ever were. When they’re gone, they’re gone, so get your copy of Captain Park while you still can!