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FlipA free game by James Ernest Players: 2 To Begin: Each player rolls five 6-sided dice. The player who rolls the lowest total goes first. On Each Turn: You may do one of two things. You may either flip over one of your own dice, or you may instruct your opponent to play one of his dice into the middle of the table. Flipping: The top and bottom numbers of standard dice always sum to 7; so,if you flip a 6, it becomes a 1. If you flip a 3, it becomes a 4. Playing: When you make your opponent put a die in the middle, you choose the die. Your opponent puts it into the middle. He may then withdraw any combination of dice from the middle which totals less than the value of the die he put in. So, for example, if he plays a 5 into the middle, he could take out up to 4 points worth of dice in any combination. Winning: To win the round, you must be the last player with any dice left. To keep score over several rounds, record the sum total of the dice you keep. In that case, play to 50 points. Stalemate: To avoid stalemate, it is illegal to flip the same die twice without first making your opponent play. |